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Beckett Massive Online Gamer


Overview of Cataclysm Class Changes

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WoWlogoBlizzard has completed posting previews of all the World of Warcraft: Cataclysm class changes, (except for paladin), revealing new spells, tweaks to existing abilities and mechanics, talent changes, as well as the new mastery bonuses for each talent tree. The paladin class preview is expected to be released on Friday, April 16.

You can check out the forums for more information on each of these or last week’s article about shaman changes, but here's a brief summary of some of the changes you can expect to see when Cataclysm goes live.

  • Shamans will get a new weapon-based attack early on that will make leveling up an enhancement (rather than elemental) shaman more viable.
  • Priests will get an ability to pull a party or raid member to his location. It's instant-cast, has a 30-yard range and 45-second cooldown. It's a level 85 spell, so don't get too excited yet.
  • After all these years, warlocks will finally become immune to their own Hellfire spell.
  • Level 85 warriors get a new cool ability, Heroic Leap, that makes the character leap at his target and apply the Thunder Clap ability to all enemies in the area when he land.
  • In line with the new mastery system, death knights will now have a dedicated tanking talent tree (blood), unlike the current system where they can effectively choose talents from any tree to enhance their tanking abilities.
  • Rogues get a Smoke Bomb ability at level 85.
  • Hunters will no longer use mana. It will be replaced by something called "focus," which builds up the same way as the rogues' energy. The stat that will most affect focus is Haste, so hunters need not be intellectuals any more.
  • Druids will also get a cool level 85 ability that will allow them to grow a Wild Mushroom, which becomes invisible and act like a bomb that will deal AoE damage when crossed by an enemy or detonated by the druid.
  • At level 85, mages get Wall of Fog, a crowd-control spell that’s intended to give mages a way to help control the battlefield, whether the mage is damaging incoming enemies or protecting a flag in a battleground.

Although the new talent trees have not been revealed yet, the devs have provided insights on the direction they want to take for each class. We're not sure why the paladin class preview is being released a full week after the other classes. Is there perhaps something really special in store of pallies?

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